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	<title>Comments for iwakura productions</title>
	<atom:link href="http://iwakuraproductions.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://iwakuraproductions.wordpress.com</link>
	<description>Fan Translation Obscura HQ</description>
	<lastBuildDate>Fri, 24 May 2013 05:33:36 +0000</lastBuildDate>
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		<title>Comment on When The Seagulls Cry: Golden Fantasia Alpha 1.0, accepting testers by Lord Zero</title>
		<link>http://iwakuraproductions.wordpress.com/2013/05/20/when-the-seagulls-cry-golden-fantasia-alpha-1-0-accepting-testers/#comment-114</link>
		<dc:creator><![CDATA[Lord Zero]]></dc:creator>
		<pubDate>Fri, 24 May 2013 05:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=365#comment-114</guid>
		<description><![CDATA[Im really interested in helping the proyect. Ill begging playtesting as soon as i get the alpha.]]></description>
		<content:encoded><![CDATA[<p>Im really interested in helping the proyect. Ill begging playtesting as soon as i get the alpha.</p>
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		<title>Comment on When The Seagulls Cry: Golden Fantasia Alpha 1.0, accepting testers by Ikuko Hachijo San</title>
		<link>http://iwakuraproductions.wordpress.com/2013/05/20/when-the-seagulls-cry-golden-fantasia-alpha-1-0-accepting-testers/#comment-111</link>
		<dc:creator><![CDATA[Ikuko Hachijo San]]></dc:creator>
		<pubDate>Wed, 22 May 2013 06:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=365#comment-111</guid>
		<description><![CDATA[I am greatly interested to be a beta tester. Please respond to my email. Thanks for the invitation.]]></description>
		<content:encoded><![CDATA[<p>I am greatly interested to be a beta tester. Please respond to my email. Thanks for the invitation.</p>
]]></content:encoded>
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		<title>Comment on When The Seagulls Cry: Golden Fantasia Alpha 1.0, accepting testers by Rovin Valenzuela</title>
		<link>http://iwakuraproductions.wordpress.com/2013/05/20/when-the-seagulls-cry-golden-fantasia-alpha-1-0-accepting-testers/#comment-110</link>
		<dc:creator><![CDATA[Rovin Valenzuela]]></dc:creator>
		<pubDate>Wed, 22 May 2013 01:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=365#comment-110</guid>
		<description><![CDATA[send it to me my]]></description>
		<content:encoded><![CDATA[<p>send it to me my</p>
]]></content:encoded>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by cj_iwakura</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-109</link>
		<dc:creator><![CDATA[cj_iwakura]]></dc:creator>
		<pubDate>Tue, 21 May 2013 00:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-109</guid>
		<description><![CDATA[Everyone has their own methods. Some like to announce it when it&#039;s done, some like to announce it and say nothing then quietly release it, I like to keep people posted along the way.]]></description>
		<content:encoded><![CDATA[<p>Everyone has their own methods. Some like to announce it when it&#8217;s done, some like to announce it and say nothing then quietly release it, I like to keep people posted along the way.</p>
]]></content:encoded>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by GG</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-108</link>
		<dc:creator><![CDATA[GG]]></dc:creator>
		<pubDate>Mon, 20 May 2013 23:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-108</guid>
		<description><![CDATA[Not to be a prick, but I think you should curb your enthusiasm a bit and announce a translation once significant progress has been made. Otherwise people start getting unreal and/or inaccurate expectations and you end up with something that&#039;s akin to vaporware.]]></description>
		<content:encoded><![CDATA[<p>Not to be a prick, but I think you should curb your enthusiasm a bit and announce a translation once significant progress has been made. Otherwise people start getting unreal and/or inaccurate expectations and you end up with something that&#8217;s akin to vaporware.</p>
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		<title>Comment on When The Seagulls Cry: Golden Reverie Fan Translation by Bernkastel</title>
		<link>http://iwakuraproductions.wordpress.com/2013/03/24/when-the-seagulls-cry-golden-reverie-fan-translation/#comment-107</link>
		<dc:creator><![CDATA[Bernkastel]]></dc:creator>
		<pubDate>Sun, 05 May 2013 05:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=266#comment-107</guid>
		<description><![CDATA[Nice I can&#039;t wait :)]]></description>
		<content:encoded><![CDATA[<p>Nice I can&#8217;t wait <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by Michael Chandra</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-105</link>
		<dc:creator><![CDATA[Michael Chandra]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 10:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-105</guid>
		<description><![CDATA[Hoi Chummer,

I&#039;m guessing if you recently had an influx of people asking you about the project, it&#039;s the Shadowrun Universe Community. In fact some people already want to remake the game in Shadowrun Returns, which is kind of impossible if it&#039;s not translated first. But eh, we can wait. =)]]></description>
		<content:encoded><![CDATA[<p>Hoi Chummer,</p>
<p>I&#8217;m guessing if you recently had an influx of people asking you about the project, it&#8217;s the Shadowrun Universe Community. In fact some people already want to remake the game in Shadowrun Returns, which is kind of impossible if it&#8217;s not translated first. But eh, we can wait. =)</p>
]]></content:encoded>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by Lentfilms</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-104</link>
		<dc:creator><![CDATA[Lentfilms]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 14:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-104</guid>
		<description><![CDATA[Cool! Out of all the video game fan translation projects I&#039;m following I think EsperKnight is working on 80% of them.]]></description>
		<content:encoded><![CDATA[<p>Cool! Out of all the video game fan translation projects I&#8217;m following I think EsperKnight is working on 80% of them.</p>
]]></content:encoded>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by cj_iwakura</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-103</link>
		<dc:creator><![CDATA[cj_iwakura]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 01:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-103</guid>
		<description><![CDATA[That&#039;s correct. Well, not Photoshop, but yeah... once gameplay screens are done, it will absolutely be known. EsperKnight is working on Shadowrun as well. It wouldn&#039;t be on this blog if he wasn&#039;t. :P]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s correct. Well, not Photoshop, but yeah&#8230; once gameplay screens are done, it will absolutely be known. EsperKnight is working on Shadowrun as well. It wouldn&#8217;t be on this blog if he wasn&#8217;t. <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on Shadowrun [Sega CD] Progress Update &amp; Gameplay by Lentfilms</title>
		<link>http://iwakuraproductions.wordpress.com/2013/04/07/shadowrun-sega-cd-progress-update-gameplay/#comment-102</link>
		<dc:creator><![CDATA[Lentfilms]]></dc:creator>
		<pubDate>Mon, 08 Apr 2013 16:29:50 +0000</pubDate>
		<guid isPermaLink="false">http://iwakuraproductions.wordpress.com/?p=334#comment-102</guid>
		<description><![CDATA[I believe the the screenshots that were shown back in December were not in-game. They were just Photoshop mock-ups to show what the script would look like in the game.

I would also love to hear more about the technical aspects of how the projects is progressing and to know more about the team working on the translation. I know that EsperKnight has done hacking on other Iwakura Production projects but who is working on Shadowrun?

You have no obligation tell us these details but just like CEB I’m curious about these things.

Thanks again for the update and keep up the good work.]]></description>
		<content:encoded><![CDATA[<p>I believe the the screenshots that were shown back in December were not in-game. They were just Photoshop mock-ups to show what the script would look like in the game.</p>
<p>I would also love to hear more about the technical aspects of how the projects is progressing and to know more about the team working on the translation. I know that EsperKnight has done hacking on other Iwakura Production projects but who is working on Shadowrun?</p>
<p>You have no obligation tell us these details but just like CEB I’m curious about these things.</p>
<p>Thanks again for the update and keep up the good work.</p>
]]></content:encoded>
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