Wizardry Empire II Plus Fan Translation Released!

I’ve been slacking on my duties as a fan translation reporter.

Gonna get back on that horse.

Wizardry Empire II‘s fan translation was just released. Our very own EsperKnight helped program this, so consider your support as indirectly supporting iwakura.p.

You’re also playing an awesome RPG, so bonus.

This was developed by Starfish of Elminage fame, so I’m sure it’s great.

Info from the project lead, MrRichard999:

Continue reading

Progress Updates And Stuff

Due to a few requests for updates…

cdczqjoviaagxko

Okay, several.

Fate/Extra CCC

Organizational phases. @ItsumoKnight is currently laying out the script by chapter to match up with our translation. When you have a project this massive, translating things out of context just won’t do.

I’d say 20% organized. We have translation work going concurrently. Hard to explain. It’s one of those things that when I have something tangible to show, I will. But it is still a thing. Just don’t expect any reliable timeframe just yet.

On the bright side, I did retranslate the OPs to get my feet wet, so have an enjoy. As with my usual song lyric translations, I did my best to match the translation syllables to the JP pronunciation. So sing along! OR DIE.❤


Male:

Female:

 

Sakura Wars

Just got a new scenario update. It’s sitting at somewhere between 40-50% complete, and we have a new organizational method, so expect things to progress faster from here.

You’re not the boss of me.

Persona 2: Eternal Punishment

Waiting on more script extractions. Shop text is largely finished. I’d say it’s at 25%.

Shadowrun

In need of a new translator, also mired in bugs. Still on hold. NOT CANCELLED. NEVER. MARK MY WORDS. (Put it in Red, Beato.)

The Silver Case

Officially cancelled. In case you haven’t heard, Playism is officially localizing it, in conjunction with Suda51 himself.

http://thesilvercase.com/en/

Please give them your support.

 

See you next time.

 

[Post Mortem] Summon Night 5

I have a friend who describes disappointing or mediocre films as ‘cute’. Probably the only time I’ve heard the word used in a derogatory sense.  Still, it caught on with me. Whenever I play something that I enjoyed, but fell short of being really memorable or gripping, I define it as ‘cute’.

Summon Night 5 is a quintessential cute RPG.

There’s nothing inherently wrong with the game. Working Designs’ Victor Ireland handled the localization, so of course the writing is on point. All the characters have great, clearly defined personalities, and witty, enjoyable dialogue.

The problem is they’re in kind of a boring, empty world.

Sure, it’s a well realized world, but there’s not much happening there. A gang is running around kidnapping spirits, and eventually evil nasty critters show up. They die, you go back to your happy life.

What I WILL say in the game’s favor is that it is not easy. Don’t think you can just rush in and steamroll enemies. They have that trademark ‘move too far and everyone blitzes you’ AI. It’s hardly innovative, but it means you won’t be plowing through the game.
The late game in particular, with nigh endless respawning enemies and bosses with massive HP, was incredibly frustrating. If it wasn’t for careful strategy, lots of grinding, and a dash of sheer dumb luck(the weakest character in my team punching the final boss in the face for the killing blow), I’d probably still be playing it.

Let me be clear: Summon Night 5’s a fun world to play around in. It’s just after you visit, you can’t really think of a reason to go back, apart from seeing the other protagonist’s story. The male and female leads are each well fleshed out and have clearly defined personalities as well(always a plus), but again, there isn’t much for them to do besides be the generic anime hero.

There’s nothing wrong with the standard shounen anime, mind you, but wouldn’t you rather be watching something like Fate/Zero instead?

Oh, and by the way:

Best. Fishing game. Ever.

[April Fools] The Fate/Stay Night Retranslation Project

After long months of planning, we’re finally ready to reveal our trump card. CCC, Sakura Wars, Ougon Musou, Shikigami, and Shadowrun were all mere tests to see if we could pull this off.

Now I know we can. Iwakura Productions proudly presents, in the grand tradition of MOBILE LIGHT FORCE 2 and CHERRY TREE HIGH COMEDY CLUB(tm):

3

I’m sure you’ve felt the same way I have. Fate/Stay Night, with its convoluted focus on mythology, romantic drama, and outdated Japanese traditions is far too obtuse for an American audience, so we are proud to finally give Fate/Stay Night the translation it DESERVES!

2

No longer set in the boring town of Fuyuki City. Oh no. Fate/Stay Night Hyper Retranslation Extreme Justice Remix(FSN HREJR for short) will now take place in the sprawling suburban land of FREDRICKSBURG.

1

Each and every character has been given a new American name, in keeping with the time-honored tradition of classic localization. In addition to their new names, fans can expect a totally relocated plot.Every story element, weapon, and reference will be adjusted to match. Have no idea who Cu Chulainn is? Lost in Arthurian mythology? Don’t give a flying hell about silly Kendo swordplay? This is the translation for you!

We’ll be proud to unveil more about this translaton as the weeks go on. Nasu has already given his approval, and we plan on a full release for a wide variety of systems. Included but not limited to PS Vita, Dreamcast, the Saturn, the Amiga, and the Game Gear.

Stay tuned, space cats. Who needs CCC, anyway? This will put Fate on the MAP!

iwakura.p’s state of the union

“When’s CCC?” “Where’s Sakura Wars?” “Give Shadowrun plz” “SILVER CASE WHEN!?”

And so on and so on. Just a few of the many questions I get on the regular, and understandably so.

To that end, here’s updates on each of the three projects that I’m actively leading, and one that I’m actively helping on, as well as others that I’d eventually plan to do but have not even come close to starting yet.

Fate/Extra CCC (PSP)

fate_extra_ccc_psp_game

Translation Progress: ~10%

Team Members: Four(editor, two translators, programmer)

Script Size: Biblical (4000+ pages)

Difficulty: Fairly High (massive script, branching paths, unknown menu format)

Sakura Wars (PC)

1

Translation Progress: ~40%

Team Members: Three (editor, translator, programmer)

Script Size: Average  (300-400 pages)

Difficulty: High (due to very, very thin menu confines)

 

Shadowrun (Sega CD)

shadowrun-mcd

Translation Progress: ~20%

Team Members:  Variable (Editor, programmer, assorted freelance translators)

Script Size: Fairly Average (100-200 pages)

Difficulty: NIGHTMARISH (This is a very, very buggy game, and Sega CD hacking is fairly uncharted territory.)

 

Persona 2: Eternal Punishment (PSP)

1

(Not an iwakura.p project, I am assisting on this one.)

Team Members: Three (translator, editor, programmer

Translation Progress: 60%(majority of the script is translated, but it ALL needs to be edited)

Script Size: Fairly Large

Difficulty: Fair (it’s an Atlus project, always Luciferian to program, but we have a very skilled person on that job.)

 

Moonlight Syndrome (PS1)

Team Members: Three (Translator, editor, programmer)

Translation Progress: 30%

Script Size: Medium

Difficulty: Fair (mostly JUST text, but we haven’t delved into it yet.)

(Not officially underway.)

The Silver Case (PS1)

(not officially underway)

Team Members: N/A, at least two when it begins

Translation Progress: N/A

Script Size: MASSIVE (this game is mostly JUST text)

Difficulty: Nightmarish (hybrid fmv, animation, and visual novel)

 

Hope this helps answer some of your questions. Hit me up on twitter if you have more(@cj_iwakura). And try to positive thinking.

 

 

cj iwakura’s Games of the Year

I didn’t play a lot of new games this year. In fact I played very few. So this is just the best ‘games I played in 2015’ list. So before you go all ‘omg where’s Bloodborne'(no PS4) or ‘where’s Witcher 3′(don’t own it) or ‘where’s Undertale'(same) do bear that in mind.

That said:

1426872935-mgsv

Mine was easily Metal Gear Solid V: The Phantom Pain.

Yes, I know about the cut content, the stories of production hell, etc etc. But at the end of the day, it’s an emotional & gripping plot which brings MGS full circle. I played Peace Walker to completion, so I know full well that Kazuhira Miller deserves a lot more respect than he gets, and V certainly brings his tale to an appropriate close as well.

While I think Kiefer Sutherland was an excellent Snake, Robin Atkin ‘downward FUCKING dog’ Downes is every bit his equal if not his superior, and deserves all the accolades.

I fully enjoyed my time with MGSV, and will happily play it again. If nothing else, any game that lets me catch a helicopter ride to the tune of Only Time Will Tell can’t be all bad.

Runner-Ups

The Last Express (PC)

I’ve never seen a game as visually striking as this, and doubt I ever will.

Crypt of the Necrodancer (PC)

Roguelike + rhythm game. Addictive, hardcore, and has a pretty great story to boot.

Her Story (PC)

I dare you to try and put this down once you get started. Good luck.

Tokyo Twilight Ghost Hunters (PSV/PS3)

This is a weird fricking game. But it’s modern occult, very pretty, and spins a gripping tale. You could do worse.

Honorable Mentions:

Beyond: Two Souls (PS3), Hotline Miami 2 (PC), Brandish: The Dark Revenant(PSP), Cladun X2(PSP), Gone Home (PC),

 

Most Disappointing Game of the Year

(I won’t say worst because none of the games I played were bad.)

Corpse Party: Blood Drive (PSV)

I wanted to like this game. I REALLY did. It still has an interesting story, and some great characters… with a lot of junk. The game is janky, often not fun to play, and has a lot of stupid tropes that get in the way of an otherwise gripping tale. Pretend it ended with the original game. Sad, considering that Book of Shadows had an AMAZING cliffhanger, but BD does not provide a satisfying resolution at all.

That said,

this prick is my hero.

As an aside, the best film of the year?

IT FOLLOWS.

You will never see another horror film like it again, because no one’s that clever.

Rhapsody 2: Puppet Princess fan translation resurfaces

Disclaimer: I am in no way involved with this project, not to say I wouldn’t love to be.

 

Rhapsody 2 Preview

 

This is apparently in stasis since Gemini put the project on hiatus until he finds a new team, but maybe he’ll finish it if enough people show interest.
(So go show interest, like right now. Deluge the guy.)

enci2yy

This is a sequel to one of my favorite RPGs ever, and having played it on the JPSN a while ago, I can attest that it is pure joy.

Incidentally, if you’re reading this and love NIS games and want to translate a silly musical RPG, GET IN TOUCH WITH GEMINI NOW!

Love,

cj