Post-mortem: Soul Sacrifice

Full disclosure: I was a little skeptical of what Keiji Inafune was capable of once he left* Capcom. (*Some might say ‘was freed from’ is more accurate.)

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Soul Sacrifice didn’t seem like the type of game I’d associate with the whimsical guy responsible for Mega Man, Legends, and lovable scamps like Tron Bonne.

As a huge fan of Demon’s Souls, which I’d heard brought up in comparison to SS, I was obligated to try it at some point. The fact that I recently picked up a Vita and got the game for free via PS+ helped expedite the process.

 

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Sadly, Soul Sacrifice has about as much in common with Demon’s Souls as Monster Hunter does with Wizardry.  There’s no dungeon crawling or exploration, or a sense of reward for delving into the unknown.

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