Persona 2: Eternal Punishment (PSP) Update

I can’t let the CCC team take all the thunder, can I?

So as anyone who’s been following me on twitter knows, the reason for the delay has been due to a bug at Seven Sisters.

I’m happy to say that bug has been squashed.


As you may notice, A MAJORITY OF DUNGEON AND BATTLE DIALOGUE IS STILL IN JAPANESE. Yes, we know.

The town text, which is probably a good 60% of the game’s dialogue, is already implemented, along with a sprinkling of dungeon banter(how and which rooms, I have no idea, seems completely random).

So where’s this leave us? With the dungeon and battles, and fixing any bugs in the shops(which already appear to be several).

I’ll leave on a positive note with more screens. Have an enjoy.

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Crap, I ended on Nyarlathotep… uh, well, on a positive note, as my girl Ulala says, stay tuned.

Spaaaace Cha-

wrong game.

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20 responses to “Persona 2: Eternal Punishment (PSP) Update

  1. Very nice indeed!
    Don’t worry guys, we persona folks are still cheering and anticipating your work!

  2. Thank you! I was getting worried about this project, especially since last we heard CCC was going on the backburner so it could be completed, but we’ve gotten a bunch of CCC progress updates since with nothing on this one until now. I’m glad to see the project is still alive!