Disgaea 2 is on Steam! And you can make the OP subbed if you want.

I looove Disgaea 2. The depths of my obsession with the game go deep. I still own the PS2 version, it’s my favorite Disgaea title, and now I’m a happy owner of the Steam version.

But here’s where it gets interesting. You may recall that I dabble in subtitling stuff, and Disgaea 2’s OP was my most recent project:

Now it’s in game, doods!

All you have to do is replace that file in this folder here:
c3868y_vmaahnlc
And this will be the end result:
c4baen_uyaa47ak
Such greatness would not have been possible without the gracious assistance of Baud Attitude from Penny Arcade.
Thanks and here’s to many more subbed versions of OPs that pubs don’t want you to understand!
(Or more likely they don’t have the rights to the lyrics because Japan are silly, either/or.)

A Status Update (or: in the name of all that’s holy, I swear nothing is cancelled.)

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“Some people who don’t know about your Twitter might think all your projects are dead, though.”

“any chance of a blog post on how the EP translation is going along?”

“Is it alright to ask how the Devil Children translation is going though? (Also good luck with CCC)”
“e p p s p w h e n (actually did debisama happen? I’m out of the loop. I assume not yet)”

“Hi cj, is fate extra CCC english patch coming out?”

“Quick Question, is the Eternal Punishment project beeing cancelled or do you continue it? There has not been any update in quite a while”

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You. get. the. idea.

So first things first, since I could fill the grand canyon with the requests for this and give E.T. a run for his money.

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Yes, I know.

 

Fate/Extra CCC (PSP)

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Unchanged. Not cancelled. Full stop. Do not pass go. Do not cut off Gilgamesh’s arm.

Actually, totally do that.

 

THIS SCRIPT IS MASSIVE AND WILL LIKELY TAKE MANY MORE WEEKS IF NOT MONTHS TO PROPERLY ORGANIZE AND FORMAT. Once this hurdle is passed, you’ll be the first to know. Give or take.

Persona 2: Eternal Punishment (PSP)

Moving along nicely! Making solid progress with the remainder of the editing. I can’t say a 2017 release is a given, but it’s damn possible, at least based on the text progress.

Devil Summoner (PSP)

Well, I’m not involved in this, but as an intermediary for Esper, I can assure you it’s happening.

Devil Children: Red & Black Book (PS1)

I am involved in this! Well, as a tester and the editor. And EsperKnight is too. I can’t wait, and you best believe as a proud member of the Cult of Mirai, I will not let this go unreleased.

Sakura Wars (PC)

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Translation is maybe 40% done. Stay tuned.

Shadowrun (Sega CD)

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Just kidding. I have to keep lighting a fire under Esper for this one. It’s a bitch, let’s put it that way. But we’ll get there.

That’s all I got for now, hit me up on twitter or something if you’d like to know more, but probably not much to share  that isn’t here already, unless you want excerpts of Shikigami lore or EP PSP’s script or some junk.

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Back to Disgaea 2. Ciao.

Post-Mortem: Shin Megami Tensei IV: Apocalypse

 

 

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I love SMT, a lot. I’ve played, *deep breath*, I, II, III, Raidou 1 &2, Devil Summoner, Soul Hackers, DemiKids Red & Black, Imagine(far more than anyone should and than I dare admit), Strange Journey, you get the idea.

So of course I hit the ground running when Apocalypse came out.

Where does it stand in the pantheon, though?

shin_megami_tensei_iv_final-3218490-krishna.jpg

Apocalypse has great IDEAS. The theme of a Polytheist alliance banding together to tell Lucifer and YHVH to go kick rocks? Brilliant.

The execution, not so much. The protagonist was deliberately given a younger appearance to lure in… you guessed it, the casuals. In addition, the theme of the POWER OF FRIENDSHIP permeates the entire game. You keep expecting a Social Link… Go? prompt to appear halfway through the game, it’s that blatant.

I’ll give Atlus credit, though. IV:A doesn’t rest on that theme too heavily. Some nasty, nasty things go down in this game. People die in horrifying ways. Tokyo is a twisted place.

Merkabah is a DICK. But it just gives the whole experience constant tonality shifts. Someone dies brutally, but your best friend is totally there with you! Your friends are with you, but Merkabah slaughtered every hunter in range of him with one swing of his Hama-wielding hand.

You get the idea.

Oh, and the DLC…

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Let’s not go there. Apocalypse is a great game, and unlike its predecessor, rarely loses its fangs. It just every so often, sadly, reminds us of what could have and should have been had it committed to the full nine of a proper warring gods SMT experience.

Bears noting: the music is as good as ever. This is now my ringtone.

It may remain as such for months to come.

So much for Golden Reverie: Cross…

MangaGamer beat us to the punch. Ah well.

 

ctu2e0yw8aak-wnI have absolutely no clue when they’re releasing it, but it is a thing! Sincerely glad to see it, just a little disappointed we were never approached. Ah well. Those who hated our localization should be happy, because I guarantee they’re doing their own thing.

If they’re not, well… I don’t have any attorney, sucks to be me I guess!

But really, looking forward to it. No idea when we would’ve gotten to it, anyway.

 

We’ll always have the vanilla version, right?

The Silver Case Comparison: PS1 VS PC

By popular… by semi-popular… okay, because three people asked me to, sheesh.

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PS1 opening, original resolution.

(PS1 Title Screens)



(This is how you select between the main chapters and the journalist chapters.)

(PC Title Screen)

(PS1, Chapter 0 Prologue)


(Tetsugoro arriving in his car. Wonder how they’ll redo this…)

[B]Comparison of Chapter 1: Decoyman[/B]

(PS1)





(PC)







Hope you enjoyed.

The Silver Case demo is on Steam. For real.

As some of you may recall, around eight months ago, I was bandying about the notion of a fan translation for this little crazy game.

 

In a move that is as big a case as can possibly be made for the existence of a higher power, Playism and Active Games Media decided to localize it.

And everyone at iwakura.p breathed a massive sigh of relief.

Make no mistake, people: this would have been the project from hell. The Silver Case is a multimedia MONSTER! Live action footage, anime, a multitude of art styles, and a script so massive that Robert Jordan would go ‘okay, get that man an editor’.

It’s also a PS1 game that is seventeen years old.

And it’s on Steam. Right now. You can actually PLAY A TRANSLATED VERSION OF THE SILVER CASE, LEGITIMATELY, ON PC.

In short, it is a MIRACLE that this is happening.

Can’t stress that enough. Small bonus: this is the first chapter of the ‘Kill The Past’ trilogy that leads into Flower, Sun, and Rain, and ends with Killer7. This is Suda51 at his prime, in full-tilt crazy mode. And a fantastic translation team took it on, so this is really the perfect storm.

In the demo, of the first chapter titled ‘Decoyman’, two detectives are hot on the trail of a legendary killer named Kamui Uehara… and an elite special forces team realizes they may be in way over their heads.

So uh, yeah.

http://store.steampowered.com/app/476650/

Go download it! Fly, you fools!

Here’s some screens too.

PSA: BlazBlue’s dub is quietly being killed off.

 

 

I’ve made the rounds with this as much as I can; to several forums I visit, twitter, and even Reddit. Not really picking up any steam. Doubt a little blog post will make a difference, but the least I can do is try.

 

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So Guilty Gear Xrd had a dub. No one really expected it, but no one complained much either(to my knowledge, anyway). No game before it had a dub. And apparently Xrd will be the last: Revelator did not receive a dub at all. So in a way, it was back to the status quo.

BlazBlue is a COMPLETELY different story.


For FIVE releases now(CT, CS, CSE, CP, CPE), each game has been fully dubbed, and as the above video hopefully shows, very well.

However, there’s been no word about the forthcoming Central Fiction console release having a dub. Not only is this the last game in the series, it also sends two bad messages: one, that the dub is no longer important.

And much worse, that neither Aksys(https://twitter.com/aksysgames) nor Arc System Works(https://twitter.com/ArcSystemWorksU) care to comment. Nor will the localization company they’ve outsourced to, Strangely Compelling(https://twitter.com/itscompelling).

I’ve asked them all for comment repeatedly, as have fans, to no avail.

I was flat-out told that Aksys no longer oversee the BB localizations. It’s all up to Arc System Works, who in turn outsourced it. So we’ve had nothing but silence to go by… until Patrick Seitz himself, the voice of Ragna, finally chimed in.

Cristina Vee(the voice of Noel) joined in as well, adding another nail to the CF dub coffin.

Not looking good, is it?

So there’s one of two things that can happen. Well, three, but I’d say the third is about as likely as Yoko Taro securing the Democratic Nomination.

  1. Sit back and let the dub quietly die, which I’m sure fans if not Aksys will quietly confirm at launch.
  2. Give them hell. Blitz Aksys and ArcSys’ twitter and send every media contact you know an email. No media sites have covered this, and I’ve emailed just about every major one of note. Here’s a few!  siliconera@gmail.com,  editor@gematsu.com, bashcraft@kotaku.com, jason@kotaku.com. I’ve emailed all four, and none of those three sites have covered the story. Maybe if enough people make noise, they will. Not bloody likely, but hey, we tried.
  3. The dub actually happens, whether it was planned all along or we change their minds(ha). Again, not counting on this at all.

So hopefully this was enlightening at worst, causes you to take some action at best. Don’t let the dub die without a fight.

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Tsubaki is counting on you.