iwakura.p – state of the union 2023

The past few years have been interesting, to put it lightly. Our two major projects are behind us; one taken over by another team, another finally progressed to full release after upwards of a decade.

So while this means a lifetime of drama and anticipation are in the rear-view, where to go from here?

Yes, Ms. Alien, I know you have a question, please wait warmly.

Well, for one thing, we have Growlanser progressing nicely.

While I’m not spearheading this project(that’d be poorchief and a few other awesome squad members), I’m blessed enough to be editing and testing it, so please stay tuned for that.

Among other things, my personal new year’s resolution is to get back to the long-awaited, oft-forgotten Shadowrun visual novel/SRPG for the Sega CD.

Not even Jordan Weisman has played it! Now that’s street cred, chummer.

And of course, there’s the Devil Summoner TV Series that I continue to be involved in, as well as the RPG itself, both of which continue to be in varying degrees of translation and editing.

Yes, both have been in the works for a while, but hey, CCC got there. These will too.

I don’t have any dream projects waiting in the wings beyond that, nothing that other amazing teams aren’t already involved in, anyway, unless someone figures out how to hack a PSN-only Wizardry game, but that’s a story for another time.

Until next time, stay connected.

The unappreciated depth and secrets of Night Trap

Probably the most infamous FMV game ever made, Night Trap is part of the reason the video game rating system as we know it exists. Infamously used as part of Nintendo’s arsenal during the Senate hearings on violence in video games, Night Trap was falsely presented as a game where the player kills hapless girls by luring them to their doom.

It’s also commonly reviled as an awful game, a waste of the Sega CD, and often cited as one o the main examples why FMV games are the worst.

While there’s no secret that Digital Pictures churned out FMV games like candy, in many ways, Night Trap is probably their most replayable title, and has a lot of content that most players will miss… if you know where to look.

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iwakura.p’s state of the union

“When’s CCC?” “Where’s Sakura Wars?” “Give Shadowrun plz” “SILVER CASE WHEN!?”

And so on and so on. Just a few of the many questions I get on the regular, and understandably so.

To that end, here’s updates on each of the three projects that I’m actively leading, and one that I’m actively helping on, as well as others that I’d eventually plan to do but have not even come close to starting yet.

Fate/Extra CCC (PSP)

fate_extra_ccc_psp_game

Translation Progress: ~10%

Team Members: Four(editor, two translators, programmer)

Script Size: Biblical (4000+ pages)

Difficulty: Fairly High (massive script, branching paths, unknown menu format)

Sakura Wars (PC)

1

Translation Progress: ~40%

Team Members: Three (editor, translator, programmer)

Script Size: Average  (300-400 pages)

Difficulty: High (due to very, very thin menu confines)

Shadowrun (Sega CD)

shadowrun-mcd

Translation Progress: ~20%

Team Members:  Variable (Editor, programmer, assorted freelance translators)

Script Size: Fairly Average (100-200 pages)

Difficulty: NIGHTMARISH (This is a very, very buggy game, and Sega CD hacking is fairly uncharted territory.)

Persona 2: Eternal Punishment (PSP)

1

(Not an iwakura.p project, I am assisting on this one.)

Team Members: Three (translator, editor, programmer

Translation Progress: 60%(majority of the script is translated, but it ALL needs to be edited)

Script Size: Fairly Large

Difficulty: Fair (it’s an Atlus project, always Luciferian to program, but we have a very skilled person on that job.)

Moonlight Syndrome (PS1)

Team Members: Three (Translator, editor, programmer)

Translation Progress: 30%

Script Size: Medium

Difficulty: Fair (mostly JUST text, but we haven’t delved into it yet.)

(Not officially underway.)

The Silver Case (PS1)

(CANCELLED DUE TO OFFICIAL LOCALIZATION

http://steamcommunity.com/id/cj_iwakura/recommended/476650)

Hope this helps answer some of your questions. Hit me up on twitter if you have more(@cj_iwakura). And try to positive thinking.