Shadowrun Update: less buggy, more talky
This update squashes a lot of bugs. Battles look normal, too! There’s obvious glitches, but oh well. Without further ado:
This update squashes a lot of bugs. Battles look normal, too! There’s obvious glitches, but oh well. Without further ado:
Been a long time coming… It has begun, chummers. Esper managed to get the script inserted. We have yet to do any tweaking, but it’s there! Basically at this point we need to fine tune it, correct any erroneous pointers(see the black screen in the battles), and hopefully apply a fixed-width font so the sentences […]
Konbanwa, chummers. It’s hard to stay distracted when this project generates so much interest, so I hit the grindstone and got past the halfway point of Chapter 1. So here’s some more of the script applied to some of the screens from before, now translated. Have an enjoy. Stay tuned.
Haven’t had much to update with as of late in regards to projects(though I do have a small update on Shadowrun SCD), so here’s some thoughts on something related that I recently finished. Shadowrun Returns was the first kickstarter I backed, and also the first one I got to play. The gameplay is not […]
Hey all. I’ve been getting a lot of contact about the Shadowrun project, which is awesome. Not sure if it’s the Shadowrun community or niche Sega CD/SRPG fans or both, but I’m not complaining. Unfortunately, it’s proving to be a complicated task. The game uses some very intricate kanji tables, and though we have the […]
Edited some in-game text to include stuff from the WIP script, to give people a taste of scenario 1. Have an enjoy.
Since the Shadowrun Returns kickstarter is nearing completion(I donated, and you should too!), seems like a good time for an update. So, just what differentiates Shadowrun [Sega CD] from its western counterparts? Quite a bit! Shadowrun was one of the last Sega CD […]
http://www.neogaf.com/forum/showthread.php?t=469268 We’re collaborating with an aspiring chap from RHDN on this one. Quite hyped. Stay tuned!
The past few years have been interesting, to put it lightly. Our two major projects are behind us; one taken over by another team, another finally progressed to full release after upwards of a decade. So while this means a lifetime of drama and anticipation are in the rear-view, where to go from here? Yes, […]
“Some people who don’t know about your Twitter might think all your projects are dead, though.” “any chance of a blog post on how the EP translation is going along?” “Is it alright to ask how the Devil Children translation is going though? (Also good luck with CCC)” “e p p s p w h […]